HOW TO MAKE SNAKE🐍 GAME USING PYGAME (IN 4 STEPS)

VIDEO GUILD IN MAKING A SNAKE GAME USING PYGAME

https://youtu.be/8dfePlONtls 




SOURCE CODE OF THE SNAKE 🐍 GAME

#SNAKEGAME

Step 1:

Go to your command line prompt and press "pip install pygame"

Step 2:

Then open your python IDE of choice

Step 3:

Copy and paste all the codes below to your IDE:

import pygame

import time

import random

 

pygame.init()

 

white = (255, 255, 255)

black = (0, 0, 0)

red = (255, 0, 0)

blue = (0, 0, 255)

 

dis_width = 800

dis_height = 600

 

dis = pygame.display.set_mode((dis_width, dis_height))

pygame.display.set_caption('Snake Game by Edureka')

 

clock = pygame.time.Clock()

 

snake_block = 10

snake_speed = 30

 

font_style = pygame.font.SysFont(None, 30)

 

 

def message(msg, color):

    mesg = font_style.render(msg, True, color)

    dis.blit(mesg, [dis_width/3, dis_height/3])

 

 

def gameLoop():  # creating a function

    game_over = False

    game_close = False

 

    x1 = dis_width / 2

    y1 = dis_height / 2

 

    x1_change = 0

    y1_change = 0

 

    foodx = round(random.randrange(0, dis_width - snake_block) / 10.0) * 10.0

    foody = round(random.randrange(0, dis_width - snake_block) / 10.0) * 10.0

 

    while not game_over:

 

        while game_close == True:

            dis.fill(white)

            message("You Lost! Press Q-Quit or C-Play Again", red)

            pygame.display.update()

 

            for event in pygame.event.get():

                if event.type == pygame.KEYDOWN:

                    if event.key == pygame.K_q:

                        game_over = True

                        game_close = False

                    if event.key == pygame.K_c:

                        gameLoop()

 

        for event in pygame.event.get():

            if event.type == pygame.QUIT:

                game_over = True

            if event.type == pygame.KEYDOWN:

                if event.key == pygame.K_LEFT:

                    x1_change = -snake_block

                    y1_change = 0

                elif event.key == pygame.K_RIGHT:

                    x1_change = snake_block

                    y1_change = 0

                elif event.key == pygame.K_UP:

                    y1_change = -snake_block

                    x1_change = 0

                elif event.key == pygame.K_DOWN:

                    y1_change = snake_block

                    x1_change = 0

 

        if x1 >= dis_width or x1 < 0 or y1 >= dis_height or y1 < 0:

            game_close = True

 

        x1 += x1_change

        y1 += y1_change

        dis.fill(white)

        pygame.draw.rect(dis, blue, [foodx, foody, snake_block, snake_block])

        pygame.draw.rect(dis, black, [x1, y1, snake_block, snake_block])

        pygame.display.update()

 

        if x1 == foodx and y1 == foody:

            print("Yummy!!")

        clock.tick(snake_speed)

 

    pygame.quit()

    quit()

gameLoop()

Step 4: Finally run the code.


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